| • | A New Inventory System Players utilize the pockets of protagonist Edward Carnby to hold items which they can view, switch and combine without leaving the game. |
| • | Narrative intensity Taking its cues from blockbuster TV dramas, the story is told in a TV season style narrative structure based around episodes that deliver maximum intensity throughout and keep the player hooked. |
| • | A Captivating Story Centered in iconic Central Park long-time series protagonist and paranormal specialist Edward Carnby returns to delve into the frightening events occurring in the Big Apple. |
| • | Real World Rules In-Game movement has been designed to allow players to do almost anything that is physically possible in the real world. |
| • | Photographic Rendering Game developer Edens Propriety Twilight technology creates a lavishly detailed game world with highly realistic and advanced cinematographic effects. |